VibeStarter 4.1.0
Version 4.1.0 follows 4.0.0. Everything you create by hand now happens in your project’s Assets tab, and you see at a glance which agents have finished.
Updating is not mandatory: a 4.0.x app keeps working, without the new features on this page. See Update the app.
What’s new
Section titled “What’s new”Create your assets in the Assets tab
Section titled “Create your assets in the Assets tab”The Assets tab is now there in every project; a project without assets opens it on Create. The Create button, the orange pill at the start of its bar, opens the page where you create things yourself. What you make there lands in the project, already Validated.
- The tools: Thumbnail, Icon, Image, 3D from a text or an image, Sound effect and Music (Instrumental or With vocals), then the conversions Image → 3D, Model → 2D and Overlay. Image, 3D from a text, sound effect and music are new. The bottom of the page gives the cost before you click.
- The doors: + Create a thumbnail and the other links at the top of each tab of the grid, → 3D, → 2D and Overlay on a card or an asset’s page, Create a thumbnail and the others in the Ctrl + K palette.
- The grid is sorted into tabs: All, Thumbnails, Icons, Images, 3D, Sounds, Interfaces,Animations and Effects, only those the project contains, then To validate.
- This session follows each run under the tool. A variant or a retouch hangs under the image it starts from; an image pasted with Ctrl + V becomes the image to retouch. A sound plays in its own row, an output can be deleted on hover, and Clear the list removes the finished cards.
- In the Library, My assets is now called My bank. Add to project, on hover over a card, puts the asset in the open project’s Assets tab, without going through an agent.
See Create an asset yourself and Your project’s Assets tab.
A thumbnail without a pack
Section titled “A thumbnail without a pack”My game → Thumbnails has no padlock anymore: the page is open, with or without a pack. At the bottom, “One thumbnail at a time, in credits or with your ChatGPT account.” carries the Create button, which opens the Thumbnail tool. On an image of the Thumbnail pack, Retouch turns it into a new thumbnail; the pack’s image doesn’t change.
The Thumbnail pack sale has been paused since November 8, 2026; a pack already paid for is made and delivered as usual. See Create a thumbnail.
Who finished, and the asset next to the terminals
Section titled “Who finished, and the asset next to the terminals”- A green check (✓, ✓2…) replaces the dot on tabs when agents have finished without you having seen their work. The pane of an agent that has finished shows ✓ Done and a green edge until you click into it: with several agents in a session, you see which one finished even while you work in another.
- The VibeStarter icon, in the taskbar (Windows) or the Dock (macOS), shows the number of agents that have finished when the app is not in the foreground.
- The project’s tab, in the top bar: an orange badge after its name counts the replies waiting, and the number of agents turns orange and breathes while one of them works.
- “Showed …” and Waiting for your reply, in an agent’s header, open the asset to the right of the terminals, without leaving your agents. The decision is made right there: Accept, Redo or the choice between several proposals. Open in Assets leads to the full page; Esc closes it.
Still no toast and no sound: the system notification stays reserved for requests. See Answer your agents and See an asset without leaving your agents.
Claude and Codex sign in through your browser
Section titled “Claude and Codex sign in through your browser”- Claude Code: your browser opens on the Claude sign-in page. Copy the code shown and come back to VibeStarter: it is recognized and validated on its own, otherwise Paste the code. VibeStarter reads your clipboard only during this wait.
- Codex: you sign in on the ChatGPT page, with no code to type. No need to turn on “Device code sign-in” in ChatGPT anymore, unless port 1455 of your computer is already taken. In Codex’s menu, choose the first option, Sign in with ChatGPT.
- When sign-in fails, Start over runs it again, and Contact support prepares an email that says at which step it stopped.
Dictation mutes the sound and lights up the field
Section titled “Dictation mutes the sound and lights up the field”- Your computer’s sound is muted while you hold the shortcut, so you hear yourself speak, and comes back as soon as you release it. A sound you had already muted stays muted. Mute sound while dictating, in Settings → Voice dictation, keeps the sound on if you untick it.
- In an agent’s terminal, the pill opens in the middle, at the bottom of the selected agent’s pane. It no longer covers another agent’s output, even in a maximized pane.
- In a field, there is no pill anymore: the field lights up, with a thin line along its bottom edge that follows your voice.
- With broadcast, every pane that receives the dictation lights up.
See Voice dictation.
My game links your published game and opens buying to the group
Section titled “My game links your published game and opens buying to the group”- A published game links to the project as soon as you open its published place in Studio, with this project open in the app. Until then, Overview shows “On Roblox, not linked to this project yet”, instead of asking you to publish a game that is already published. Before, a place linked before it was published never linked the game.
- A group member can buy. For a group game, the card “This game belongs to a Roblox group” offers Test my key (Add my key without a key). If your Roblox key proves that you manage this game in the group, you buy like its owner, for seven days; after that, test your key again.
- The Discord bot held by another game of the project, your test place for example, is no longer reported missing: the “Discord bot” step says which game it is linked to and offers Link to this game.
See Take a product for your game and Install the bot.
Your games’ services in Subscriptions
Section titled “Your games’ services in Subscriptions”The Subscription tab of Settings becomes Subscriptions. Its “Your games’ services” section lists what your games hold, across all games: one line per service, with its game and where it stands (“Renews on”, “Ends on”, “Payment pending”, “Bought on”). Clicking a line opens that game’s Subscriptions page in My game. Below, “Add a service to a game” lists the products.
See Take a product for your game.
The app in your language
Section titled “The app in your language”- On the first launch, the app takes your system’s language: French if your computer is in French, English otherwise. As long as you haven’t chosen a language on this computer, it takes your account’s as soon as you are signed in. Signed in, the language you choose also becomes your account’s.
- What follows the app’s language: the sign-in email, the links it opens (terms, pricing, download, documentation), your Discord presence, the documentation your agent reads and the error messages, network ones included.
- The Windows installer is in French if Windows is in French, in English otherwise.
- A new wiki starts in your account’s language; ask the agent for the other one if your players read it.
If the app switches to English after the update, your account is in English and you had never chosen a language on this computer: choose Français in Settings → Appearance & comfort. See The language.
Formatted notes
Section titled “Formatted notes”A note in the Notes panel opens formatted: headings, lists, tables, code blocks with Copy, callouts. Task-list boxes can be ticked right there, and a link to another note opens it. Edit, a double click or Ctrl + E (Cmd + E on Mac) switch to writing; the same shortcut goes back to Read. See Notes.
Lighter Studio tests
Section titled “Lighter Studio tests”A playtest runs with two players at most: each player opens their own Roblox Studio window. A test the agent leaves running is stopped at the end of its turn, when you stop the agent, and after three minutes without any action from it in Studio. A test you started yourself is never stopped. See Have an agent test a feature.
More faithful screen previews
Section titled “More faithful screen previews”The preview draws Roblox fonts with their own file: Arial, Source Sans, Roboto, Oswald, Bangers and the others. Many screens that showed “The screen cannot be shown” now display. An image too large for the preview is the only thing missing, instead of blocking the screen, and a screen that stops keeps its last image. See Try your agents’ screens and animations.
- My game, after linking a Roblox account: Overview reads the game’s ownership again as soon as the linked Roblox account changes, and the payment refusal clears. Before, the refusal from before the link could stay on screen.
- Changing the storage folder: the Settings search finds Data on disk with “move”, “location” or “path”. The Change folder button shows without waiting for the measurement to end, and it is greyed out as long as the old copy of a move is neither deleted nor kept, with “Delete or keep the old copy to change folder again.”. See Where your data lives on disk.
- Windows, acceleration: when the Windows hypervisor runs but WHPX reports itself unavailable, the diagnosis says so, without having you re-enable WHPX or restart for nothing. See Enable acceleration on Windows.
- Screen preview: switching from Desktop to Phone no longer shows the old image stretched in the new frame.
What goes away
Section titled “What goes away”- AI Studio and the “Create” section of My assets: their tools are in the Assets tab → Create.
- Playtests with three to eight players: two at most.
- The “Device code sign-in” setting in ChatGPT for Codex, except when port 1455 is taken, and the referral to the terminal when a sign-in fails: the terminal stays available.
- The dot on tabs for an agent that has finished, replaced by the green check, and the number on a project’s planet, replaced by the badge after its name.