# Glossary

> Public channel — documentation of app 3.6.3. Follow the availability notices of each service.

Source: [Glossary](/en/decouvrir/glossaire/)

The words used in VibeStarter, Roblox and AI providers often look alike. This page gives the exact meaning of each one, and links to the page that details it.

Three pairs never to confuse

-   **Quota** (your AI provider) and **credits** (VibeStarter): two different counters, from two different vendors.
-   **The asset bank** (VibeStarter) and **the Toolbox** (Roblox): two different pools.
-   **The VibeStarter Discord** (for customers) and **your game’s Discord** (for your players): two different servers.

| Term | What it is | Learn more |
| --- | --- | --- |
| **Affiliate program** | The program that pays you when someone buys VibeStarter through your link. | [The affiliate program](/en/offres/affiliation/) |
| **Agent** | An AI coding assistant that works in your project: it reads and writes files, tests the game in Studio, creates assets. | [AI agents](/en/application/agents/) |
| **Favorite agent** | The first agent whose sign-in is confirmed. Its icon is pinned by default in the project bar, and it is the one the app suggests on an empty tab. | [Getting around the interface](/en/application/premiers-pas/interface/) |
| **Game analytics** | The dashboard that reads what players do in your game. Not yet open to customers. | [Game analytics](/en/services/analytics/) |
| **Preview before adding** | The fact that each generated asset is shown to you before it enters the game. | [Check what the agent suggests to you](/en/application/assets/valider/) |
| **Blender workshop** | The space where your agents build 3D models, and where you find the drafts to validate. Not to be confused with the AI Studio. | [3D models](/en/application/assets/modeles-3d/) |
| **AI Studio** | The space where **you** create yourself: Visuals, Skins, Image → 3D, Model → 2D. It is not the Blender workshop. | [The AI Studio](/en/application/assets/atelier-ia/) |
| **Before launch** | The strip above the grid, before launch: asset search mode, 3D model method and preview before adding. It disappears afterwards. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Studio lease** | The booking of a place by an agent, so that two agents don’t get in each other’s way. It is released on its own. | [What agents can do in Studio](/en/application/studio/agents-dans-studio/) |
| **Asset bank** | The shared library of VibeStarter members: icons, 3D models, music, sound effects. It is not Roblox’s Toolbox. | [Assets](/en/application/assets/) |
| **Local library** | Your assets kept on this computer, private, **never synced** from one machine to another. “Local” badge. | [Where your assets go](/en/application/assets/ou-vont-tes-assets/) |
| **Draft (3D model)** | A model that has been calculated but not yet accepted by you. Technically valid does not mean approved. | [3D models](/en/application/assets/modeles-3d/) |
| **CCU** | The number of players connected at the same time (_concurrent users_). A Roblox metric. | [Game analytics](/en/services/analytics/) |
| **Open Cloud key** | A key you create on Roblox’s Creator Hub, needed only for Game Passes and developer products. It expires after 60 days without use. | [Link your Roblox account](/en/application/studio/compte-roblox/) |
| **API keys (your own)** | Running your generations on your own Gemini, Meshy or ElevenLabs accounts rather than on your credits. Nothing to do with your AI coding subscription. | [Your API keys and your keychain](/en/application/reglages/cles-et-trousseau/) |
| **CLI** | The command-line program of an agent. VibeStarter installs and updates it for you. | [Connect your AI account](/en/application/agents/connecter-ton-ia/) |
| **Cloud** | The service that keeps the **code** of your projects and shares it with your team. It contains no images, sounds or models. | [Your code is backed up automatically](/en/application/projet/sauvegarde/) |
| **Community** | The per-game product that will open the wiki and Discord of a game. Not yet on sale. Not to be confused with the VibeStarter Discord community. | [Services for your game](/en/services/#products-per-game) |
| **Conflict** | Two people have changed the same lines. An agent handles it; you almost never have to decide yourself. | [When two changes overlap](/en/application/projet/conflits/) |
| **Credit top-ups** | A credit pack bought one time. They do not expire, work without a subscription, and are used after the monthly credits. | [AI credits](/en/offres/credits-ia/) |
| **AI credits** | The currency for VibeStarter generations: images, 3D models, music, sound effects, splitting. They do **not** pay for the agents’ work. | [AI credits](/en/offres/credits-ia/) |
| **Split a model** | Separating a 3D model into parts, so you can animate, color or hide them independently. | [Split a model](/en/application/assets/decouper-un-modele/) |
| **DevEx** | The program through which Roblox converts Robux into dollars. The rate is set by Roblox. | [Game analytics](/en/services/analytics/) |
| **Broadcast keystrokes** | Typing the same thing in all agent panes at once. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Your game’s Discord** | Coming soon: a bot set up on **your** Discord server, for **your** players, managed from the app. | [Your game’s Discord](/en/services/discord-du-jeu/) |
| **VibeStarter Discord** | The community of VibeStarter customers: mutual help, announcements, bug reports. | [The Discord community](/en/communaute/discord/) |
| **Launch dock** | The floating pill at the bottom of the grid. It is the only button that starts your agents, and it appears only once an agent has been added. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Editor** | The role of an accepted collaborator on a project: they work on it and sync. | [Working with others](/en/application/projet/equipe/) |
| **Software emulation** | The fallback mode when hardware virtualization is missing. The app starts, much slower, and new Blender computations are unavailable. | [Check compatibility](/en/application/premiers-pas/compatibilite/) |
| **Pin** | A shortcut you place yourself in a bar: a destination in the top bar, six at most; a tool, an agent or a preset in the project bar. | [Getting around the interface](/en/application/premiers-pas/interface/) |
| **Built-in environment** | The isolated Linux machine embedded in the app, which runs your agents and the compiler. Roblox Studio never runs there. | [Check compatibility](/en/application/premiers-pas/compatibilite/) |
| **Service status** | The public page that says whether VibeStarter services are working. | [Check service status](/en/aide/etat-des-services/) |
| **Experience (universe)** | The Roblox container that holds one or more places, and carries players’ saved data. | [Several worlds in one game](/en/application/studio/plusieurs-mondes/) |
| **Logs** | The files the app writes to your disk, to attach when you report a bug. | [Find your logs](/en/aide/journaux/) |
| **Sign-in link** | The link received by email to sign in the app, valid for 10 minutes, to open on the computer you want to sign in. There is no password. | [Create your account and connect your computer](/en/application/premiers-pas/connexion/) |
| **My assets** | The view that brings together your local and shared assets, with their badges. | [Where your assets go](/en/application/assets/ou-vont-tes-assets/) |
| **Thumbnails** | The images that get clicks on your game. The dedicated service is not yet open. | [Thumbnails](/en/services/miniatures/) |
| **Project template** | The base delivered with each new project: player saves, replication, notifications, admin console, UI primitives. | [The project template](/en/application/studio/modele-de-projet/) |
| **Duo plan** | One purchase, two lifetime accesses. The second can be given to a partner from your account area. | [Buy VibeStarter](/en/offres/acheter/) |
| **Solo plan** | The one-time purchase of one app access, for life, updates included. Also called “Complete plan”. | [Buy VibeStarter](/en/offres/acheter/) |
| **Onboarding** | The first-launch assistant, which can be replayed from settings. | [The first launch](/en/application/premiers-pas/premier-lancement/) |
| **Tab** | A workspace of a project containing a grid of agents, in the project bar. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Project tab** | An open project, in the top bar. Each open project has its own. | [Several projects at once](/en/application/projet/power-mode/) |
| **Where agents find assets** | The setting that decides how your agents get an asset: Search, Hybrid or Generation. It is set in Settings → Workspace → Agent Behavior, and for a launch in the Before launch strip. | [Assets](/en/application/assets/) |
| **Command Palette** | The app’s action search. | [Keyboard shortcuts](/en/application/reglages/raccourcis/) |
| **Place** | A world of your game: the file you open in Studio. A game can have several. | [Link a place to your project](/en/application/studio/lier-une-place/) |
| **Playtest** | A real launch of the game, with a scenario, checks and a verdict. | [Have an agent test it](/en/application/agents/playtest/) |
| **Plus and Pro** | The two tiers of the credit subscription. Same features, different credit volume. | [The Plus and Pro subscription](/en/offres/abonnement/) |
| **Power Mode** | Former beta setting, removed in 3.6.0: several projects now always open in tabs. | [Several projects at once](/en/application/projet/power-mode/) |
| **Preset** | A team of agents and its layout, saved so they can be relaunched in one click. | [Presets](/en/application/agents/prereglages/) |
| **Presence** | Who is online in the project, and who has Roblox Studio open. | [Working with others](/en/application/projet/equipe/) |
| **Project** | Your game’s folder, stored in the app’s built-in environment on your computer and linked to a Roblox place. It is not the published game. | [Where your project lives](/en/application/projet/) |
| **Prompt** | The description you write to get an image, a sound or a model. | [The AI Studio](/en/application/assets/atelier-ia/) |
| **Owner** | The person who created the project: they invite, remove and delete. | [Working with others](/en/application/projet/equipe/) |
| **QPTR** | _Qualified Play Through Rate_ — the share of players who, after seeing your thumbnail, actually played. A Roblox metric. | [Game analytics](/en/services/analytics/) |
| **Quota** | The usage limit of your AI subscription, set by your provider. It is not VibeStarter credits. | [Which AI subscription to pick](/en/application/agents/choisir-son-ia/) |
| **Release** | The record, in the app, of the version of your game currently online. Publishing is still a step taken in Studio. | [Publish your game](/en/application/studio/publier/) |
| **Restore** | Going back to an earlier version. It deletes no version: if files change, it adds one. | [Go back to an earlier version](/en/application/projet/versions/) |
| **Rig** | The jointed assembly of a model, which lets it move part by part. | [Split a model](/en/application/assets/decouper-un-modele/) |
| **Roblox Studio** | Roblox’s editor, where the 3D world lives and from which the game is published. VibeStarter controls it; it does not replace it. | [Link VibeStarter to Roblox Studio](/en/application/studio/) |
| **Paused session** | The full state of a set of agents, saved on your disk. You pick it up later, even after turning off your computer. | [Pause and resume](/en/application/agents/pause-et-reprise/) |
| **Skill** | A piece of Roblox know-how delivered to your agents (maps, visual effects, interface, monetization…). It is updated with the app. | [What your agents know how to do](/en/application/agents/ce-qu-ils-savent-faire/) |
| **Swarm** | The former name for your agents launched together. The app says “Agents”; the word remains in older videos. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Sync** | The continuous sending of your project’s compiled code to the open place. One way only. | [Sync, explained](/en/application/studio/synchronisation/) |
| **Team Create** | Roblox’s collaborative mode. Only one person syncs the place at a time. | [Sync, explained](/en/application/studio/synchronisation/) |
| **Terminal** | An agent tab with no agent: a command line in the built-in environment. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Transit** | The wait of a few dozen minutes for a generated asset, on the server, before it reaches you. “Expires in X min” badge. It is never a destination. | [Where your assets go](/en/application/assets/ou-vont-tes-assets/) |
| **System keychain** | Where your system keeps your API keys. | [Your API keys and your keychain](/en/application/reglages/cles-et-trousseau/) |
| **TypeScript and Luau** | Your code is written in TypeScript; a compiler translates it into Luau, and that Luau is what Studio receives. | [The project template](/en/application/studio/modele-de-projet/) |
| **Version** | A restore point in your project’s code history. | [Go back to an earlier version](/en/application/projet/versions/) |
| **VibeStarter Sync** | The plugin VibeStarter installs in Roblox Studio to link your game to your agents. Nothing to turn on in Studio’s menus. | [Link VibeStarter to Roblox Studio](/en/application/studio/) |
| **Hardware virtualization** | The processor feature that makes the built-in environment fast. | [Check compatibility](/en/application/premiers-pas/compatibilite/) |
| **Game showcase** | The carousel of featured games on the public VibeStarter website. | [The game showcase](/en/services/vitrine/) |
| **Pane** | The area of an agent in a tab: its terminal and its status header. | [Launch and run your agents](/en/application/agents/lancer-et-piloter/) |
| **Your game’s wiki** | Coming soon: a public site for your players, written by an agent from your game. | [Your game’s wiki](/en/services/wiki/) |

## Further reading

-   [What VibeStarter is](/en/decouvrir/) — what the app does, and what it doesn’t do.
-   [The ecosystem at a glance](/en/decouvrir/ecosysteme/) — where each piece lives.
-   [Ten common misconceptions about VibeStarter](/en/decouvrir/idees-recues/) — the confusions to avoid.
